Wednesday 23 January 2013

Rough Animation

Here's the latest progress!

The models for the sushi character and rice ball are done (they were the ones who needed the most work). I also forgot how much fun making blendshapes was. It was a great reminder, and it's hilarious when you've had a dose of sugar. When I come back from my visit, I'll be starting work on modeling a simple restaurant for the environment. THAT should be plenty of fun, so I'm looking forward to that.

Here is a VERY rough animation with the rice ball character. I'm using the lattice deformer to animate since the characters are simple and more shape than bone structure would do good for. He needs more squish, lots more squish. Other than that, I like him. He's an adorable pirate rice ball.


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